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As a child, I found reading and writing frustrating, no matter how hard I tried. I also found it hard to focus since it was thwarted with failure. At school I lived in a dream world. Drago’s Dreamland is a response to this. It is the game I wish I had as a child.

I now understand that if learning is wrapped in imagination, beauty, story, and shared play, children often find a far more natural way in. Add laughter, face-to-face connection, and a sense of adventure, and learning can become something joyful rather than something to fear.

Drago’s Dreamland grew from that understanding, but also from a lifelong love of art, mythology, storytelling, and children’s inner worlds. Although I struggled with dyslexia and did not flourish in mainstream schooling, I went on to complete a Visual Arts degree, later studied a Master of Illustration, and continued training through children’s writing courses, business courses, and a Bachelor of Primary Education. Along the way, I also worked in classroom support, taught remedial spelling, and eventually taught for 10 years in a Waldorf school.

All of this fed into Drago’s Dreamland.

What began as a spark of inspiration during pregnancy with my first child slowly grew into a much larger creative journey. Influenced by a love of mythology, philosophy, storytelling, and Joseph Campbell’s ideas of archetype, I began shaping a game world with depth, wonder, and meaning. I researched myths from around the world, drawing inspiration from six sacred sites—places of beauty, mystery, and wonder in the natural world. I wanted Drago’s Dreamland to celebrate nature and honour the sacred role it plays in our lives. Over many years, the story, characters, artwork, and gameplay developed with the help of friends, children, students, and much honest trial and error around the table.

Drago’s Dreamland was not created overnight. It has been a long road of learning new skills, refining the artwork, researching world mythology, testing the game, painting the Dragon Alphabet, and building a business around an idea that simply would not go away. In many ways, Drago has grown alongside me.

At heart, this is a business built from care: care for children who learn differently, care for the imagination, care for beauty, and care for the kind of family experiences that are becoming harder to find in a fast, screen-filled world.

For children, I hope Drago’s Dreamland offers wonder, courage, story, laughter, and the freedom to get delightfully lost in imaginative play with each other.

For parents, I hope it offers something just as valuable: the joy of watching children connect face to face, think creatively, build language, solve problems, and share real moments of laughter and adventure together.

That is the heart behind Drago’s Dreamland — a world created to nourish imagination, celebrate learning, and bring families back to the table together.

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